Level & Environment Design

2d metroidvania

Worked as a contract-based Level Designer, creating and implementing the first two levels of a Metroidvania-style game map with three-month development milestones.

the alchemist under threat

I designed an alchemist’s room in Blender and presented it as a themed environment using Unreal Engine 5.

GUS

You can find more about game GUS in menu section. Check out GUS!

campus chaos vr

YOU CAN FIND ME HERE